![]() ![]() Added "Stress Overlay" view mode, showing structure stress as a heatmap.May be turned off and on via the Control menu or by pressing Ctrl+HOME.Added auto-focus - for cinematic awesomeness.Introduced new "Engine Transmission" electrical material that may be used to connect engine controllers with engines at a distance.Re-designed interaction between engine controllers and engines, allowing a controller to run an unlimited number of engines.Check out the new Air Boat and Rocket ships to see these engines in action!.Jet Engine Thrust Controller: best for controlling Jet Thrust engines.Jet Engine Throttle Controller: best for controlling Jet engines.Jet Thrust Engine: provides short bursts to correct small directional deviations.Not really "ship" stuff, but essential to a physics simulator nonetheless :-).Musical theme for this release: Random Forest, Ascension.and a few more small improvements here and there! ![]() ![]() ![]() Fixed: resizing view now resizes physics probe panel accordingly (very ancient bug).Fixed: loading flipped or rotated ships now flips and rotates engines accordingly.Check out the new SHIFT mode with the Thanos Snap!.Small improvements to various tools (among which Thanos Snap, Anti-Matter Bomb, and Blast).Added menu entry to suddenly switch to full day or full night.Note: can be controlled in the "Rendering" section of the Settings window.Thanks to Joadix for the fantastic idea!.Fixed depth gradients (which were suffering from color banding).Changed defaults for a more moving experience.Note: disabled by default on lower-end computers.Thanks to Denis Nesterenco for the fantastic idea!.Added lighting effects of clouds onto ocean.Re-designed wave interactions - user-spawned waves are now more natural and smooth.These performance improvements benefit large ships which in previous versions would run at less than 64FPS Note: remember that Floating Sandbox is capped at 64FPS, so do not expect to get more than that.Used a small part of the performance gains to improve rigidity by 33%.Parallelized integration, spring relaxation, and ocean floor collision detection.Significant performance improvements, especially on multi-core CPU's - where frame rates have improved by at least 2x.Performance improvements, improved interactive waves, and revamped rendering of ocean. ![]()
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